Genre
Genre means the style of a certain category such as art, music, or literature. This term applies to video games as it sorts out video games into different categories such as FPS (First Person Shooter), Sports, RPG (Role playing game), or MMO (Massive Multi-player online game). so in the major games such as Fifa and Call of Duty, the term genre puts Call of Duty into a FPS genre and the game Fifa in the sports category.
Content
Content means that you are satisfied. This term can be applied into video games as it shows how satisfied with the game the person who playing it is like if they are happy with playing the game, this can be judge on how the game looks such as the lighting colouring and the texture to the maps.
Construction
Construction
Construction means the structure of how a media based
product works, therefore in terms of a video game this will refer mainly to its
final build, how the game is set up and most importantly how the game plays.
Narrative conventions
Narrative conventions means the form, plot, time frame and
the characterisation. These all make up Narrative conventions as well as other
things. Basically it is the basis for the story and how its built up.
Common Codes
Common codes means the components involved in creating the
media product and how they interact to each other.
The Last Of Us
The Last Of Us
Genre: 3D, Action Adventure, Horror
Content: (Font: Broken, worn, lifeless) (Environment:
Desolate, lifeless and overgrown) (Story: Likable, involving, deep)
Construction: (User Interface: HUD - Heads Up Display,
injury indicator)
Narrative Conventions: Hopelessness, loneliness,
desperation, eeriness, post-apocalypse, fungal infection, journey.
Common Codes: Third person, Shooter and Survival
Just Dance
Genre: Rhythm, Party
Content: (Font: Effect, stands out, energetic) (Environment:
Up-beat, flashy, over the top and luminous)
Construction: (HUD: Interactive)
Narrative Conventions: Party, good times
Common Codes: Joyful, energetic, upbeat, lively and
animated.
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